Wednesday, May 4, 2022

CrossWord3D — Update v0.7.8330-Beta

Rolled out an update today: Version 0.7.8330-Beta

Get it on Google Play

What's New

  • Added "Hints!" Now every time you complete a puzzle you will gain 1 hint. Anytime during gameplay you can tap on the hint button to remove all extra letters for the current word. Otherwise all remaining letters for the puzzle will be visible even if they aren't needed for the current word.
  • Keyboard keys should be even easier to tap. Key layering has been modified so that letters closer to the beginning of the alphabet aren't harder to hit. Letters closer to the end of the alphabet were drawing on top of them near the edges.

Road Map

These are the things I hope to build into the app someday. These may or may not happen but they are what I am currently working on behind the scenes.
  • Power-ups:
    Idea: Gained from mini-games, storable and usable for things like narrowing the keyboard to only letters for the current word, solving all of one letter on the puzzle, etc. 
    Progress: Added in "Hints" for narrowing the keyboard to only letters for the current word!
  • Play Packs:
    Idea: Groups of verses ("Play Packs") instead of randomly selected verses.
    Progress: Haven't started.
  • Custom Play Packs:
    Idea: User generated puzzles saved into play packs.
    Progress: Built a puzzle generator. Needs a user interface and is waiting on main menu with play packs to be completed first.
  • Mini games:
    Idea: Playable mini-games (for example they could be similar to: pong, flappy-bird, minesweeper, etc.) the purpose being to break up game play and to acquire power-ups to be used on puzzles.
    Progress: Stated working on a mini game that will be a cross between the games breakout and alien invaders. It's not included in the game yet.
  • Sounds:
    Idea: Default to off but allow to be toggled on
    Progress: Haven't started.
  • Better Graphics/Animation:
    Idea: After core functionality is built in I hope to start working on the graphics, animation, and general "gamification" of the app.
    Progress: Added in some playful animations but they caused lots of issues and had to remove them. Need to start over with these.