Rolled out an update today: Version 0.7.8130-Beta
What's New
- Keyboard keys should be easier to tap now. Now it makes a larger hit area around the next correct key that should be hit. This should make miss-taps a bit less frequent.
- Updated to the newest versions of all Google AdMob code.
Road Map
These are the things I hope to build into the app someday. These may or may not happen but they are what I am currently working on behind the scenes.
- Play Packs:
Idea: Groups of verses ("Play Packs") instead of randomly selected verses.
Progress: Haven't started. - Custom Play Packs:
Idea: User generated puzzles saved into play packs.
Progress: Built a puzzle generator. Needs a user interface and is waiting on main menu with play packs to be completed first. - Mini games:
Idea: Playable mini-games (for example they could be similar to: pong, flappy-bird, minesweeper, etc.) the purpose being to break up game play and to acquire power-ups to be used on puzzles.
Progress: Stated working on a mini game that will be a cross between the games breakout and alien invaders. It's not included in the game yet. - Power-ups:
Idea: Gained from mini-games, storable and usable for things like narrowing the keyboard to only letters for the current word, solving all of one letter on the puzzle, etc.
Progress: Haven't started. Waiting on mini-games to be completed first. - Sounds:
Idea: Default to off but allow to be toggled on
Progress: Haven't started. - Better Graphics/Animation:
Idea: After core functionality is built in I hope to start working on the graphics, animation, and general "gamification" of the app.
Progress: Added in some playful animations but they caused lots of issues and had to remove them. Need to start over with these.