Friday, March 18, 2022

CrossWord3D — Update v0.7.8130-Beta

Rolled out an update today: Version 0.7.8130-Beta

Get it on Google Play

What's New

  • Keyboard keys should be easier to tap now. Now it makes a larger hit area around the next correct key that should be hit. This should make miss-taps a bit less frequent.
  • Updated to the newest versions of all Google AdMob code.

Road Map

These are the things I hope to build into the app someday. These may or may not happen but they are what I am currently working on behind the scenes.
  • Play Packs:
    Idea: Groups of verses ("Play Packs") instead of randomly selected verses.
    Progress: Haven't started.
  • Custom Play Packs:
    Idea: User generated puzzles saved into play packs.
    Progress: Built a puzzle generator. Needs a user interface and is waiting on main menu with play packs to be completed first.
  • Mini games:
    Idea: Playable mini-games (for example they could be similar to: pong, flappy-bird, minesweeper, etc.) the purpose being to break up game play and to acquire power-ups to be used on puzzles.
    Progress: Stated working on a mini game that will be a cross between the games breakout and alien invaders. It's not included in the game yet.
  • Power-ups:
    Idea: Gained from mini-games, storable and usable for things like narrowing the keyboard to only letters for the current word, solving all of one letter on the puzzle, etc. 
    Progress: Haven't started. Waiting on mini-games to be completed first.
  • Sounds:
    Idea: Default to off but allow to be toggled on
    Progress: Haven't started.
  • Better Graphics/Animation:
    Idea: After core functionality is built in I hope to start working on the graphics, animation, and general "gamification" of the app.
    Progress: Added in some playful animations but they caused lots of issues and had to remove them. Need to start over with these.